![]() ![]() The problem, for me was how expansive their cities looked compared to the cities in Skyrim. "One of the reasons I felt this project was necessary was the announcement of various modding projects adding new content to the game. "I started working on this project late November 2012 and have devoted averagely two hours a day to the creation kit," Galandil writes on the mod's download page. It's safe to say Galandil succeeded, though it took three years for this project to see completion. That was all part of Galandil's plan, as the creator of the mod wanted to be as lore-accurate as possible. Each new building and city addition blend perfectly into place with the existing city architecture. Perhaps the best part about the mod is that if you happened to play Skyrim for the first time with this mod installed, it would be difficult to pick apart what had been added and what shipped in the original game. Even the dozens of smaller towns and villages throughout the open world have been touched on so that they each feel more unique. ![]() ![]() ![]() In Solitude alone, there is a new bank, tavern, sewer system and more for players to explore, though new quests have not yet been added to the mod. More popular cities like Whiterun have had smaller improvements, like watchtowers added to their walls. So many additional buildings and vendors have been added that it looks like an entirely new city. Cities like Falkreath are almost unrecognizable. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |